Zeyu Wang
Zeyu Wang obtained his PhD from the Computer Graphics Group at Yale University in 2022. His research focuses on VR/AR and sketching interfaces for content creation, with applications in design, perception, and cultural heritage. He is now an Assistant Professor of Computational Media and Arts at HKUST (GZ) and an Affiliate Assistant Professor of Computer Science and Engineering at HKUST.
2023
“PointShopAR: Supporting Environmental Design Prototyping Using Point Cloud in Augmented Reality”, in ACM CHI Conference on Human Factors in Computing Systems, 2023. Downloads: chi23-139.pdf
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“Is Drawing Order Important?”, in Eurographics 2023 (short paper), 2023. Downloads: short1027_is_drawing_order_important_crc.pdf
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2022
2021
“DistanciAR: Authoring Site-Specific Augmented Reality Experiences for Remote Environments”, in ACM CHI Conference on Human Factors in Computing Systems, 2021. Downloads: distanciar.pdf
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“The Role of Subsurface Scattering in Glossiness Perception”, ACM Transactions on Applied Perception, 2021. Downloads: mainsupplementary.pdf
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“Tracing Versus Freehand for Evaluating Computer-Generated Drawings”, ACM Transactions on Graphics, 2021. Downloads: tracing-vs-freehand.pdf
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“A Low-Dimensional Perceptual Space for Intuitive BRDF Editing”, in Eurographics Symposium on Rendering (DL-only Track) , 2021. Downloads: paper1006_preprint.pdf
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“Reconstructing Dura-Europos From Sparse Photo Collections Using Deep Contour Extraction”, in Eurographics Workshop on Graphics and Cultural Heritage, 2021. Downloads: gch2021_crc_1.pdf
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2019
2018
“CHER-Ob: A Tool for Shared Analysis and Video Dissemination”, ACM Journal on Computing and Cultural Heritage, 2018. Downloads: a18-wang-lowres.pdf, a18-wang.pdf
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2017
“An Introductory Video Generator for Disseminating Cultural Heritage Projects”, presented at the 09/2017, 2017. Downloads: video_generator.pdf
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