We are a computer graphics group based in Yale’s Computer Science Department. At Yale we are immersed in a unique environment with world-class faculties in the visual arts and sciences, including Art, Architecture, Art History, Drama, Psychology and Medicine. We have access to rich resources in the collections of the university’s libraries and museums. The Yale campus itself and the surrounding Connecticut Shoreline provide us with visual inspiration and challenges.


Come see Prof. Kim's course at SIGGRAPH 2020, "Dynamic Deformables: Implementation and Production Practicalities"! Along with David Ebele from Pixar, he will discuss additions to Pixar's simulator over the last few years for Coco, Incredibles 2, Toy Story 4, Cars 3, and Onward.

MAM 2020, the 8th annual Workshop on Material Appearance Modeling, will be held virtually (i.e. via electronic platforms rather than physically) June 29, 2020 just prior to EGSR 2020. Position papers are due June 15, 2020. Full details are here https://egsr2020.london/mam/ Check the EGSR 2020 website for updates on all sessions at this year's rendering symposium.
The report from the workshops held in March 2019 and July 2019 on "Content Generation for Workforce Training" is now available at https://arxiv.org/abs/1912.05606. The report includes a detailed discussion of research needs in this area, including open questions in computer graphics.