Theodore Kim
Theodore Kim is an Associate Professor of Computer Science at Yale University. He researches topics in physics-based animation, which include the simulation of fire, water, muscles, skin, and virtual humans. He joined Yale from Pixar Animation Studios in 2019, and received a Scientific and Technical Academy Award in 2012. He holds a PhD and MS from UNC Chapel Hill, and a BS from Cornell University.
2022
“Countering racial bias in computer graphics research”, in SIGGRAPH Talks, Vancouver, BC, Canada, 2022. Downloads:
countering.pdf,
countering_supplement.pdf
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2021
“Stream-Guided Smoke Simulations”, ACM Transactions on Graphics, 2021. Downloads:
sdk21.pdf
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2020
“A Massive Fractal in Days, Not Years”, Journal of Computer Graphics Techniques (JCGT), vol. 9, no. 2, pp. 26–36, 2020. Downloads:
kim2020fractal.pdf
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“Fast and Robust Stochastic Structural Optimization”, Computer Graphics Forum (Proceedings of Eurographics), vol. 39, no. 2, 2020. Downloads:
clsk20.pdf
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“Dynamic Deformables: Implementation and Production Practicalities”, SIGGRAPH Courses. 2020. Downloads:
dynamicdeformables.pdf
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“ConJac: Large Steps in Dynamic Simulation”, in ACM SIGGRAPH Conference on Motion, Interaction and Games (MIG), 2020. Downloads:
wks2020.pdf
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“A Finite Element Formulation of Baraff-Witkin Cloth”, in ACM SIGGRAPH / Eurographics Symposium on Computer Animation (SCA), 2020. Downloads:
tkim_sca2020.pdf
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