Theodore Kim
Theodore Kim is a Professor of Computer Science at Yale University. He researches topics in physics-based animation, which include the simulation of fire, water, muscles, skin, and virtual humans. He joined Yale from Pixar Animation Studios in 2019, and received Scientific and Technical Academy Awards in both 2012 and 2022. He holds a PhD and MS from UNC Chapel Hill, and a BS from Cornell University.
2022
“Countering racial bias in computer graphics research”, in SIGGRAPH Talks, Vancouver, BC, Canada, 2022. Downloads: countering.pdf, countering_supplement.pdf
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2021
“Stream-Guided Smoke Simulations”, ACM Transactions on Graphics, 2021. Downloads: sdk21.pdf
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2020
“A Massive Fractal in Days, Not Years”, Journal of Computer Graphics Techniques (JCGT), vol. 9, no. 2, pp. 26–36, 2020. Downloads: kim2020fractal.pdf
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“Fast and Robust Stochastic Structural Optimization”, Computer Graphics Forum (Proceedings of Eurographics), vol. 39, no. 2, 2020. Downloads: clsk20.pdf
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“Dynamic Deformables: Implementation and Production Practicalities”, SIGGRAPH Courses. 2020. Downloads: dynamicdeformables.pdf
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“ConJac: Large Steps in Dynamic Simulation”, in ACM SIGGRAPH Conference on Motion, Interaction and Games (MIG), 2020. Downloads: wks2020.pdf
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“A Finite Element Formulation of Baraff-Witkin Cloth”, in ACM SIGGRAPH / Eurographics Symposium on Computer Animation (SCA), 2020. Downloads: tkim_sca2020.pdf
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