Material and Texture Models
Digital Materials and Virtual Weathering
“Digital Materials and Virtual Weathering”, vol. 282, 2000.
, Perceptual Issues in Substituting Texture for Geometry
“Perceptual Issues in Substituting Texture for Geometry”, presented at the 06/2000, 2000.
, Real-time simulation of deformation and fracture of stiff materials
A Physically-Based Night Sky Model
Modeling and Rendering of Metallic Patinas
Implementation and Analysis of a Global Illumination Framework for Animated Environments
“Implementation and Analysis of a Global Illumination Framework for Animated Environments”, vol. 2, pp. 283-298, 1996.
, Flow and Changes in Appearance
Rendering of wet materials
“Rendering of wet materials”, 1999.
, Stereological Techniques for Solid Textures
“Stereological Techniques for Solid Textures”, vol. 23, no. 3, pp. 329–335, 2004.
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