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Tank Terminator 3D
Top 17 in Rendering Competition,
Microsoft Imagine Cup 2004
[Latest
DirectX(required)] [Download(.RAR)
4.4MB]
[Tech
Slides(.PDF) 1.3MB]
A 3D First/Third Person Shooting
Game. Featuring particle-based special effects (e.g. explosions, fire, smoke,
shadows, land-trails, etc), batch-based rendering system, collision
detection, Finite State Automata-based AI (way-point based navigation
system), Billboard system, and a powerful Level Editor.
Hint: Trigger your bullet to
AIR-STRIKE and see what will happen…
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Tank Terminator
[Download(.ZIP) 754KB]*
[Screenshot(.JPG) 114KB]
A 2D Tank shooting game based the
popular FC game of Tank City. At the age of 14, I wrote the
first version of this game in 16-bit Turbo Pascal+8086 assembly on DOS.
Later on, I rewrote it in C/C++ using DJGPP in 32-bit protection mode.
And then I implemented it using Visual C/C++ and DirectDraw on
Windows. Finally, I turned it into a 3D game listed above, Tank
Terminator 3D.
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